local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133225082
L1_1 = {}
L1_1.group_id = 133225082
L2_1 = {}
L3_1 = 7216719
L4_1 = 7216619
L5_1 = 7217226
L6_1 = 7217320
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.questList = L2_1
L2_1 = {}
L3_1 = 82004
L4_1 = 82005
L5_1 = 82006
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.chestList = L2_1
defs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 82001
L2_1.monster_id = 24020101
L3_1 = {}
L3_1.x = -6092.03
L3_1.y = 202.892
L3_1.z = -2669.898
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 349.226
L3_1.y = 4.009
L3_1.z = 331.569
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L2_1.disableWander = true
L2_1.pose_id = 101
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 82002
L3_1.monster_id = 24020101
L4_1 = {}
L4_1.x = -6094.688
L4_1.y = 203.237
L4_1.z = -2672.918
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.334
L4_1.y = 3.697
L4_1.z = 338.95
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L3_1.disableWander = true
L3_1.pose_id = 101
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 82003
L4_1.monster_id = 24020101
L5_1 = {}
L5_1.x = -6098.052
L5_1.y = 204.366
L5_1.z = -2663.054
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 353.151
L5_1.y = 353.987
L5_1.z = 351.874
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L4_1.disableWander = true
L4_1.pose_id = 101
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 82010
L5_1.monster_id = 24020101
L6_1 = {}
L6_1.x = -6113.062
L6_1.y = 200.125
L6_1.z = -2632.079
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 349.226
L6_1.y = 4.009
L6_1.z = 344.474
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L5_1.pose_id = 100
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 82011
L6_1.monster_id = 24020101
L7_1 = {}
L7_1.x = -6108.391
L7_1.y = 200.106
L7_1.z = -2632.866
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 3.565
L7_1.y = 358.648
L7_1.z = 10.105
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L6_1.pose_id = 100
L6_1.climate_area_id = 7
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 82012
L7_1.monster_id = 24020101
L8_1 = {}
L8_1.x = -6102.186
L8_1.y = 200.38
L8_1.z = -2637.215
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 353.151
L8_1.y = 353.987
L8_1.z = 351.874
L7_1.rot = L8_1
L7_1.level = 33
L7_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L7_1.pose_id = 100
L7_1.climate_area_id = 7
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 82013
L8_1.monster_id = 24020101
L9_1 = {}
L9_1.x = -6019.88
L9_1.y = 200.462
L9_1.z = -2642.205
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.871
L9_1.y = 88.287
L9_1.z = 358.835
L8_1.rot = L9_1
L8_1.level = 33
L8_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L8_1.disableWander = true
L8_1.pose_id = 101
L8_1.climate_area_id = 7
L8_1.area_id = 18
L9_1 = {}
L9_1.config_id = 82014
L9_1.monster_id = 24020101
L10_1 = {}
L10_1.x = -6015.333
L10_1.y = 200.343
L10_1.z = -2645.76
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 358.729
L10_1.y = 343.21
L10_1.z = 359.292
L9_1.rot = L10_1
L9_1.level = 33
L9_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L9_1.disableWander = true
L9_1.pose_id = 101
L9_1.climate_area_id = 7
L9_1.area_id = 18
L10_1 = {}
L10_1.config_id = 82015
L10_1.monster_id = 24020101
L11_1 = {}
L11_1.x = -6018.216
L11_1.y = 200.432
L11_1.z = -2644.713
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 359.75
L11_1.y = 41.587
L11_1.z = 358.567
L10_1.rot = L11_1
L10_1.level = 33
L10_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L10_1.disableWander = true
L10_1.pose_id = 101
L10_1.climate_area_id = 7
L10_1.area_id = 18
L11_1 = {}
L11_1.config_id = 82016
L11_1.monster_id = 24010101
L12_1 = {}
L12_1.x = -6015.619
L12_1.y = 200.562
L12_1.z = -2641.829
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 209.705
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 33
L11_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
L11_1.disableWander = true
L11_1.pose_id = 101
L11_1.climate_area_id = 7
L11_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 82004
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6094.227
L3_1.y = 204.223
L3_1.z = -2670.644
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 30.746
L3_1.y = 172.268
L3_1.z = 27.654
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 82005
L3_1.gadget_id = 70211151
L4_1 = {}
L4_1.x = -6111.909
L4_1.y = 200.048
L4_1.z = -2634.675
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 142.643
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 21910021
L3_1.drop_count = 1
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 82006
L4_1.gadget_id = 70211151
L5_1 = {}
L5_1.x = -6012.256
L5_1.y = 203.415
L5_1.z = -2637.769
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 198.478
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.chest_drop_id = 21910022
L4_1.drop_count = 1
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 82017
L5_1.gadget_id = 70310007
L6_1 = {}
L6_1.x = -6016.015
L6_1.y = 200.562
L6_1.z = -2642.385
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 209.705
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1082007
L2_1.name = "ANY_MONSTER_DIE_82007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_82007"
L3_1 = {}
L3_1.config_id = 1082008
L3_1.name = "ANY_MONSTER_DIE_82008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_82008"
L4_1 = {}
L4_1.config_id = 1082009
L4_1.name = "ANY_MONSTER_DIE_82009"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82009"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_82009"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "chestState"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "suiteBySeq"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 82001
L5_1 = 82002
L6_1 = 82003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 82004
L5_1 = 82017
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_82007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 82010
L6_1 = 82011
L7_1 = 82012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 82005
L6_1 = 82017
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_82008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 82013
L7_1 = 82014
L8_1 = 82015
L9_1 = 82016
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 82006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_82009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_82007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 82004
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_82007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_82008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 82005
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_82008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_82009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 82006
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_82009 = L1_1
L1_1 = require
L2_1 = "V2_2/DayFinishSuite"
L1_1(L2_1)
